Monday, May 11, 2026
Slow Violence: Confronting Dark Truths in the American Classroom
Tuesday, March 3, 2026
In Support Of Students: A Leader's Guide to Equitable MTSS
In Support of A Leader’s Guide to Equitable MTSS offers a practical and evidence-based approach to establishing multi-tiered systems of support (MTSS) in schools. A team of experienced educators provides concrete strategies and tools designed to aid in the effective implementation and redesign of systems that cater to the diverse needs of all students. In Support of A Leader’s Guide to Equitable MTSS moves beyond theoretical concepts, offering grounded, hands-on guidance for developing MTSS frameworks that not only promote high levels of learning but also foster students' sense of belonging and hope.
This comprehensive playbook serves as an essential resource for K-12 school leaders and administrators seeking to create equitable and effective MTSS. Its research-driven insights and practical advice also make it a valuable tool for policymakers, university personnel, and regional support providers involved in shaping educational systems. The book emphasizes the importance of creating environments where all learners can thrive academically and feel a strong connection to their school community.
Tuesday, December 2, 2025
Education Across Borders: Immigration, Race, and Identity in the Classroom
Tuesday, October 21, 2025
Racial Opportunity Cost: The Toll of Academic Success on Black and Latinx Students
Racial Opportunity Cost demonstrates how these secondary stressors negatively impact students' educational experiences from K-12 through postsecondary education and beyond. Factors such as school culture, intersectionality, and community acceptance influence racial opportunity cost. By connecting individual experiences to systemic issues, the author provides a framework for educators to proactively address these challenges. The book aims to equip educators with the tools to cultivate inclusive environments, reduce racial opportunity cost, and improve the overall experiences of high-achieving students of color.
Tuesday, September 9, 2025
Go Big: The Secondary School Survival Guide
Go Big offers practical advice and encouragement for students navigating the challenges of secondary school. For many students, the move from middle school to high school comes with its share of anxiety, navigating complex social dynamics, new demands on one's time, and, of course, all of the academics and extra-curricular activities that come from being a student in a large school.
Aiming to build a strong foundation for future success, Go Big addresses common concerns faced by high school students, such as peer pressure, challenging friendships, and the stress of academic demands. Practical strategies for exam preparation, time management, and building confidence are presented. The author shares his own experiences and offers words of wisdom meant to empower young readers to embrace their individuality, overcome obstacles, and strive for their personal and academic goals.
Go Big serves as a valuable resource for students seeking to navigate the complexities of high school with greater ease and confidence.
Tuesday, September 2, 2025
STEM for All: How to Connect, Create, and Cultuvate STEM Education for All Learners
STEM education has often been lacking for minority students, for students learning English, and for students with a low socio-economic status. Yet educators claim to want to help every student succeed. STEM for All offers a comprehensive guide for educators seeking to improve STEM education and address the persistent achievement gap. Drawing upon the Connect, Create, and Cultivate framework from STEM4Real, practical tools and strategies for creating inclusive and engaging learning environments are showcased. Critical factors that impact student success in STEM are explored, including classroom culture, discourse, identity, family involvement, and equitable access to resources. Through real-world examples and case studies, the importance of addressing implicit biases and fostering a sense of belonging for all students is highlighted.
By identifying and overcoming the challenges that hinder student engagement in STEM, educators can create more equitable and effective learning experiences. STEM for All equips educators with the knowledge and tools to implement culturally relevant teaching practices, build strong relationships with students and families, and ultimately close the STEM gap, ensuring that all students have the opportunity to succeed in science, technology, engineering, and mathematics. STEM for All is a valuable resource for teachers, instructional coaches, and school leaders committed to improving STEM education and preparing students for future success in a rapidly changing world.
Tuesday, May 6, 2025
College: What It Was, Is, and Should Be
Over the last decades, the traditional four-year college experience, characterized by exploration and intellectual growth, has been eroded by the increasing emphasis on pre-professional training, threatening the very essence of the meaning of liberal arts education. Our understanding of what a liberal arts education is an environment which fosters critical thinking, intellectual curiosity, and a broader understanding of the world. This transition to more technical and professional training originates with the push towards more STEM and STEAM education, and a shift towards emphasizing technical skills.
College: What It Was, Is, and Should Be traces the historical evolution of the American college, highlighting its origins in Puritan thought and its gradual expansion to include women, minorities, and students from diverse socioeconomic backgrounds. It argues for the enduring value of a humanistic education in an increasingly globalized world, acknowledging the importance of STEM fields while advocating for a balanced curriculum that cultivates well-rounded individuals. The challenges that face higher education today, such as financial, intellectual, and ethical issues are important, but ultimately, preserving the ideals of a liberal arts education remains crucial for the continued success of American democracy.
Tuesday, April 8, 2025
The A.I. Roadmap: Human Learning in the Age of Smart Machines
Instead, what is needed is a human-centered and tech-infused approach. The A.I. Roadmap explores how AI is transforming various aspects of education, such as creative thinking, information literacy, project-based learning, assessment, and personalized learning. It analyzes how AI is impacting each subject area and provides suggestions of best practices, recognizing that what exists today will be vastly different in a few months. Finally, it offers guidance on how educators can leverage AI tools while maintaining a focus on human values, critical thinking, and the development of essential human skills, elements that will continue to set us apart from the machines taking over multiple aspects of our society.
Tuesday, January 14, 2025
Running the Room: The Teacher's Guide to Behavior
Tuesday, October 15, 2024
Reconnect: Building School Culture for Meaning, Purpose, and Belonging
Tuesday, February 14, 2023
Doing Hermeneutic Phenomenological Research: A Practical Guide
Tuesday, November 29, 2022
Teach Like Finland: 33 Simple Strategies for Joyful Classrooms
Tuesday, November 8, 2022
I Wish My Teacher Knew: How One Question Can Change Everything for Our Kids
Friday, October 21, 2022
The Shallows
Wednesday, June 15, 2022
E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning
Clark, Ruth and Richard Mayer. E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning. 2016. 528p. ISBN 9781119158660.
The shift to e-learning has led to an explosion of multimedia options. Online courses can now incorporate presentations, videos, audio, and text-based discussions to facilitate learning. Many of these tools, however, are not used properly. Cognitive psychology and principle of learning often contradict each other, and changes in how we understand the way the human brain works continue to add to our knowledge of cognitive science.
Designed for course instructors and for multimedia creators, E-Learning and the Science of Instruction explores the psychology behind how we learn and presents the most effective techniques to ensure that the communication of information to learners is as effective as possible.
Friday, October 1, 2021
What We Say and How We Say it Matter
Anderson, Mike. What We Say and How We Say it Matter: Teacher Talk that Improves Student Learning and Behavior. 2019. 168p. ISBN 978-1-4166-2704-3.
Every teacher strives to make sure that each and every student is successful. But the words that we use, and the way in which they are expressed can often convey the opposite of what we wished to communicate. Language can easily sabotage all efforts made to ensure that students love their learning experiences while at school.
In this provocative book, the author provides a road map to focus on words and ways of speaking that are not conducive to students developing positive attitudes towards school. Words like "I'm disappointed" indicate to students that they better perform for the teacher, instead of wanting to perform for themselves. The ownership of the language ("you didn't turn in my homework") can indicate to students that it's not really their performance and their work, but rather that of the teacher. And extrinsic motivation such as stickers or pizza parties undermine any intrinsic motivation possessed by students.
Teachers and other professionals who work with people will read a lot of concrete advice that can help change what they do to become more positive and instill a joy of learning that used to be there, as anyone who has ever observed preschoolers or kindergarten students can attest. Specific techniques are described, and can help make the transition to a more powerful language habit that will actually support what the teacher is trying to achieve, instead of unwittingly undermining what they do.
Friday, September 10, 2021
Crescendo
Cheney, Allen and Julie Cantrell. Crescendo: The Story of aMusical Genius Who Forever Changed a Southern Town. 2019. 336p. ISBN 9780785217404.
On the day that Fred Allen died, his sister, who was pregnant, went into labor and delivered a healthy baby boy that she named Fred in honor of her deceased brother. The midwife who helped deliver baby Fred was also known as an oracle, and she predicts that the baby will be very smart, but also very different. Born in striking poverty in rural Georgia during the Great Depression, Fred soon reveals that he is a gifted musician when at three years of age he can play full pieces on the piano without missing a single note.
His parents work in the cotton mills, and their abject poverty and crushing existence lead to Fred being neglected and sexually abused by an uncle. He finds salvation in music, however, and rediscovers his love for singing and playing. Motivated and encouraged by dedicated educators and mentors, Fred escapes his family and heads to college. There he meets Winnie, the love of his life, and after graduation they marry. Fred continues to play music and to seek out a career in the field. Having made many contacts along the way, he moves to New York City with his wife and young daughter and enrolls at the Juilliard School, Union Theological Seminary, which possesses the best organ anywhere in the world, and Columbia University. Juggling all three schools, playing in a church in New Jersey, and his wife and daughter, Fred earns a position at RCA records, and wins Grammies for his producer talents.
None of these accomplishments are fulfilling, however, and Fred still dreams of Broadway. A crushing depression brought on by the developing awareness of his abuse as a child forces him to re-evaluate his priorities, and he moves his family away from New York back to Thomasville, Georgia, where he becomes the leader of a youth choir, and soon joins the faculty at the local high school. With his wife and daughter, he creates an amazing musical program that forty years later continues to be successful.
Fred's life as a musician and educator forever changed so many lives. His positive outlook and his dedication transformed sulky and taciturn teenagers into some of the best singers of his time. Fred's life is proof positive that the impacts educators have on their students can never truly be measured.
Tuesday, May 4, 2021
The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Traning and Education
Kapp, Karl M. The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Traning and Education. 2012. 302p. ISBN 9781118096345.
In the last 30 years, the arrival of computers in schools changed education from a process driven by a teacher standing in front of the classroom distributing information while students took notes, to one where students are increasingly more responsible for guiding their own learning. One of the major change that has occurred has been the addition of games in educational settings, particularly video games. Used as engaging tools to develop skills and deliver content, digital games have evolved from off-the-shelf commercial games adapted for narrow purposes in specific school programs, to a bevy of educational games developed specifically for the educational market and its 1:1 program of providing a device for every student.
Digital engagement is important to motivate students and foster curiosity, but games can do so much more, from developing life-long interests to exploring topics in a safe and secure manner. Ultimately, gamification gives the student more control over their own educational outcomes. The Gamification of Learning and Instruction explores what gamification is, and how games can be developed to achieve specific learning goals and objectives. Learning theories are explored and applied to gamification, and the results of decades of research is presented to explain how games can be effective in education. The various types of game players are examined, before delving into the role of novice and expert players. Finally, gamification design processes are outlined.
Those interested in how games can be implemented in a classroom will appreciate the details presented in this book that remains factual almost a decade after being first published.
Friday, April 9, 2021
Digital Games and Learning: Research and Theory
Whitton, Nicole. Digital Games and Learning: Research and Theory. 2014. ISBN 978-0-415-62939-3.
Though educational computer games have existed for decades, the arrival of the iPad and competing tablets suddenly trust the educational market wide open for developer of apps and for those who were interested in creating and sustaining motivation while learning digitally. In this well-researched book, Whitton discusses the theoretical underpinnings of motivation and how these apply in the world of digital learning. She dives into game theory and how it can be used to foster learning and interest. She considers how gamification and play can be implemented in almost every facet of the educational world, helping students learn from each other and being empowered to guide their own learning. Teachers transform into guides who support students in their exploration, providing structure and resources while students explore topics of interest to them.
Whitton predicted three trends in game-based learning. First, game-based learning will quickly saturate and force a move towards more playification, which embeds both exploration, creation, and higher-order thinking. This trend has already started, with students no longer satisfied with leaderboard positions or badges, but wanting more ability to customize and guide their own learning. The second trend she predicts is the development of game-making capabilities instead of game-using. Though there are many games that can be used to create user material, these are by no means the norm, and most educational games remain focused on delivering content instead of allowing users to create their own. The third trend she predicts is the rise of mobile gaming, where the learning spaces can be adapted to physical and virtual environments. Augmented reality, such as Pokemon Go, and Virtual Reality such as Half Life, are already here, and better gear is being developed to incorporate these new modes of displaying information in devices such as phones and tablets. Only seven years have passed since Whitton’s predictions, but despite her warning that they were unlikely to happen during her lifetime, it is clear that education is changing, and that digital games will play an outsize role in guiding students in their learning.
Tuesday, April 6, 2021
Assume the Worse
Hiaasen, Carl. Assume the Worse. 2018. 15 mins. ISBN 9780525643135. Available as an audiobook on Overdrive.
If you've ever been to a graduation, you have heard an inspirational speech made from a famous (or not so famous) guest speaker designed to motivate and point out all of the ways in which graduates will impact the world. For the most part, however, these are platitudes that are meaningless. Famous author and reporter Carl Hiaasen set out to create the perfect graduation speech you will never hear. In Assume the Worse, Hiaasen discusses all of the lies and misrepresentations that take place in a graduation speech, and instead focus on telling it like it is, with the hope of warning you about life, not painting a rosy picture that will not live up to expectations.
Filled with wisdom and a clever understanding of the world, all graduates or soon-to-be graduates should listen to this speech and see what the world is really like!



















