Thursday, October 31, 2024
JoJo's Bizarre Adventure. Part 1: Phantom Blood
Wednesday, October 30, 2024
It Happened to Anna
Tuesday, October 29, 2024
Virtual You: How Building Your Digital Twin Will Revolutionize Medicine and Change Your Life
Thursday, October 24, 2024
The Talent Thief
Wednesday, October 23, 2024
A Bánh Mì for Two
Tuesday, October 22, 2024
Gentrification Is Inevitable and Other Lies
Thursday, October 17, 2024
Blue Lock, Vol. 2
Kaneshiro, Muneyuki. Blue Lock, Vol. 2. 2019. 208p. ISBN 9781646516551. Available in the graphic novels section of the library.
With a round-robin starting in Pod 5, as announced at the end of Blue Lock, Vol. 1, Team Z first faces Team X and their striker. Isagi suggests the team should focus on one player, but because everyone thinks of themselves as the best striker, no one agrees to take on the other roles. A series of games of rock-paper-scissors seal the positions, but the grumbling does not stop. They soon realize that unlike them, Team X came up with a plan of attack that every pass is thrown to their striker, who scores a goal against an inexperienced goalie every time. Team Z breaks down, with everyone trying to do their own thing, and even stealing the ball from each other to be the one who scores a goal and gets to remain behind if the team is eliminated. Predictably, the team loses the match.
In the debrief, they agree to a new plan. Each player has a special weapon they can draw on, whether it be an amazing jump, the ability to read the field, or the best-left sidekick. Team Z creates a new battle plan where each player will have 10 minutes to serve as striker and a particular strategy will be executed.
Their next match occurs against Team Y. Unlike Team Z, Team Y focuses on defense, and only when the opportunity presents itself do they pass it forward, leading to a goal. With a score of 0-1, Team Z faces elimination. But then Isagi realizes that Team Ys formation is not built around their striker but around their midfielder, who, like Isagi, can read the field better than most. Armed with that knowledge, Isagi passes his turn to execute their plan and instead focuses on stopping Team Y's strategist. Will the gamble pay off, or will the team go home?
Wednesday, October 16, 2024
The Great Pet Heist
Tuesday, October 15, 2024
Reconnect: Building School Culture for Meaning, Purpose, and Belonging
Thursday, October 10, 2024
Maximum Ride, the Manga, Vol. 2
Patterson, James and NaRae Lee. Maximum Ride, the Manga, Vol. 2. 2009. 262p. ISBN 9780759529687. Available in the graphic novels section of the library.
Shocked to discover in Maximum Ride, the Manga, Vol. 1 that their father-like figure Jeb is not only still alive but is in fact still working for the School, Max finds herself a captive along with Angel, and witnesses that many others have been experimented on at the School with various animal DNA genetic manipulations. When Jeb tells her that her entire existence is designed to save the world, Max is not only dubious, she really doesn't care.
Brought outside by Ari, chief of the Erasers, a childhood companion and Jeb's own son, Max and Angel escape with help provided by their friends Nudge, Fang, Iggy and Gassy. Armed with new information on the location of a secret facility in New York City that possesses their demographics, including the family they came from, and spurred on by Nudge, who really wants to meet her birth family, the flock heads east. In New York, Max starts receiving messages in her head that cripple her. A voice is providing her with details and locations, but there's no way she can trust everything it says.
Several encounters with Erasers lead to the presumed death of Ari, but Max and the flock successfully exfiltrate information about their birth. Noting that all of their families were from northern Virginia, Max decides they should next head to Washington D.C....
The story continues in Maximum Ride, the Manga, Vol 3.
Wednesday, October 9, 2024
Alive
Tuesday, October 8, 2024
The 80's and 90's: Power Dressing to Sportswear
Thursday, October 3, 2024
Bleach, Vol. 2
Kubo, Tite. Bleach, vol. 2. 2004. ISBN 9781591164425. Available in the graphic novels section of the library.
Wednesday, October 2, 2024
Give Me A Sign
Tuesday, October 1, 2024
Metals and Non-metals
Walker, Denise. Metals and Non-metals. 2005. 48p. ISBN 9781583408223. Available at 546 WAL on the library shelves.
Metals are prevalent in our physical environment and they are an essential part of our society. Used for everything from building to vitamins, metals constitute the largest block of chemical elements on Earth. As chemicals, metals share certain characteristics, but also differ widely in their atomic structure, their ability to conduct electricity, and their capacity to transform into alloys when other chemical elements are added. Some metals have better characteristics when combined with other elements, including steel and titanium, while others are appreciated more for their purity, such as gold and silver.
Metals and Non-metals present information on these fundamental blocks of matter, using effective graphics and diagrams. It also presents ideas for experiments and ways to apply this information in the reader's every day environment.