Guts, also known as the Black Swordman, travels the world looking for vengeance against those who did him wrong. Armed with a massive sword, Guts bears the marks of torture and war. His left hand has been replaced with a metal one, and he also bears on his skin the unholy symbol of the Brand, which attracts evil to him. Guts is no hero. He's not here to protect the weak and avenge the innocent. He's on his own mission to track down those who gave him the Brand. When he violently frees a small flying elf named Puck from certain death at the hands of bullies in a tavern, Guts acquires a follower who acts partly as his conscience, and partly as someone who questions the world around him.
Continuing his travels, Guts returns to the Count's city where he confronts the Count's formidable captain of the guard, who has been transformed into a horrific monster. Puck is captured and handed to the Count's daughter, who's the only person not aware of the Count's dark desires and horrible penchant for human flesh. Cutting his way through the castle, Guts defeats the Captain of the guard, before confronting the Count himself, this time in his true demonic form.
Many times Guts is almost defeated, only to muster the willpower to act again. The Count is brought down, but he appeals to the Godhand, a group of five overpowerful demons who offer him a deal in exchange for dealing with Guts, a deal even the Count may not be willing to pay ...
The story continues in Berserk Deluxe Edition, Vol. 2.
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